Monday, May 14, 2012

Spring 2012: Plusy Knight Animation Cycles

My last portfolio piece for the Spring 2012 semester. My focus here was to create loopable animation cycles that could be seen in game. I took several animation cycles from my capstone game, Plushy Knight, and polished them to 100%. I wanted to make sure that I nailed the basics (the walk and the run animations) before I jumped into something more stylized (the stalk and emerge).

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