Showing posts with label project_03. Show all posts
Showing posts with label project_03. Show all posts
Wednesday, August 1, 2012
Tuesday, July 10, 2012
Portfolio 3 Update
Well, as the second portfolio piece winds to a close, I figured I should update this with a better schedule for what's left of the semester.
Two things are left to do aside from Capstone work: Mental Ray Thesis and Taerar the Rage Drake.
As for the Mental Ray Thesis, I decided to go for something more specific and will be concentrating on Skin. And as for Taerar, I will be focusing on getting a high resolution sculpt.
So here is a schedule for when I will have things done:
Taerar Rage Drake Sculpt
Two things are left to do aside from Capstone work: Mental Ray Thesis and Taerar the Rage Drake.
As for the Mental Ray Thesis, I decided to go for something more specific and will be concentrating on Skin. And as for Taerar, I will be focusing on getting a high resolution sculpt.
So here is a schedule for when I will have things done:
Taerar Rage Drake Sculpt
- Friday July 13 (OMG)- Sketches and Concept
- Saturday July 14- Orthographics
- Tuesday July 17- Blocked In Model in Maya
- Saturday July 21- Muscles and Anatomy in Zbrush
- Saturday July 28- Detail and Armor
- Sunday July 29- Pose
- Monday July 30- Polish and Resculpt
- Tuesday July31- Composite with Brynn to achieve concept
- Sunday July 15- Bring Brynn back into Maya
- Ignore hair? Or bring in hair?
- Monday July 16- Export out Poly Paint into actual Texture files. Composite into one image
- Tuesday July 17- Bake out sculpt into Normal Map. Composite into one image.
- Saturday July 21- Research and Test materials
- Sunday July 22- Compile Presentation
Tuesday, May 1, 2012
Summer 2012 Portfolio Outline
UPDATED WITH SCHEDULE
1. Plushy Knight: Memory Tree Cinematic
2. Newcomer! Brynn Ardele of the Auburn Fist
1. Plushy Knight: Memory Tree Cinematic
Storyboard Iteration as necessaryCamera Work with Characters Air-planing aroundLittle Gemma Model- Still needs textures... when will I do that? o__O
- Body Language (5/29)
- Facial Animation (6/2)
- Polish (6/4)
- Render (6/10)
2. Newcomer! Brynn Ardele of the Auburn Fist
- Model Sheet / Orthographics (6/12)
- Base Model (6/17)
- UV and Prep for Zbrush (6/19)
- Zbrush Sculpt- Take my time here (6/26)
- Texture- Probably will do in conjunction with the sculpt (7/3)
- Shader- if time permits (7/6)
- Render (7/8)
- Concept and Sketches (7/11)
- Zbrush Block In (7/14)
- Muscles and Anatomy (7/21)
- Detail and Skin (7/28)
- Pose (7/29)
- Polish (7/30)
- Composite (7/31)
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